Terms of Use
Last updated October 13, 2026
FTTHelper is operated by R21 Media Group LLC (the “Company,” “we,” “us”), an Arizona limited liability company. FTTHelper is currently in early access and free to join. Access and features may change while the product, pricing, and moderation systems are still evolving. By using FTTHelper you agree to the terms below; the full license chain that governs the game content we display is in our Licenses page.
Access
Access can be limited, paused, or revoked if the product is under maintenance, abuse is detected, or the service changes direction.
Acceptable use
Do not use FTTHelper to impersonate other people, publish content you do not have the right to share, harass other users, or try to bypass security, moderation, or access controls. Do not use FTTHelper to publish material that infringes a third party’s copyright, trademark, or other rights — this includes published book content, settings, named characters, or art from publishers such as Wizards of the Coast, Kobold Press, EN Publishing, Mage Hand Press, Darrington Press / Green Ronin, Critical Role, or Paizo, beyond what the open gaming licenses permit. The list of what we ship and what we exclude is in the project’s Content Rights Inventory.
Automated access, reverse engineering and AI tools
Search engines and AI answer services may index and cite the public pages of this site as our robots.txt file allows. Unless we agree otherwise in writing, you may not, by hand or with any tool (including AI agents, browser automation and reverse-engineering software):
- decompile, disassemble, deobfuscate or otherwise reverse engineer the site’s code, bundles, APIs or data formats, or use them to reconstruct its source code, features or design;
- scrape, crawl or extract content or data in bulk beyond what
robots.txtallows, or use material collected in breach of this section to build a database, dataset or competing product; - copy or clone the site’s design, layout, code or content to build another site or app;
- bypass, probe or test logins, rate limits or other access controls, or call endpoints that are not public;
- use scripts or automated agents to create accounts, sign in, submit forms or act on an account;
- send traffic that degrades the site’s performance or availability.
This section does not limit an official API, feed or integration we provide, which is governed by its own terms. We may block access, suspend accounts and pursue any remedy the law allows. Where applicable law grants a right to reverse engineer that cannot be waived by contract, this section applies only as far as that law permits.
Public content
If you make art or profile surfaces public, you are choosing to publish them beyond your private table. Report flows exist for safety review, but publication is still at your own discretion.
Private campaign material is not moderated content-by-content; anything visible without campaign membership is treated as published and may be moderated, hidden, or removed after a valid rights, safety, or legal report.
No affiliation
FTTHelper is an independent tool and is not affiliated with, endorsed by, or sponsored by Wizards of the Coast or Hasbro. Game content we display is governed by the open licenses listed on the Licenses page.
User-generated content and training rights
You retain ownership of the worlds, NPCs, characters, prompts, and art you create on FTTHelper. By uploading or generating content on the platform, you grant the Company a non-exclusive, royalty-free, worldwide license to use that content for the purposes of operating, improving, and developing FTTHelper, including displaying it, aggregating anonymized insights, and — for content you have not marked private — training machine-learning models that support the platform (such as image generation or retrieval-augmented features). You may revoke the train-on portion of this license at any time by deleting the relevant content or by contacting us through the support page.
Service changes
Because this is a beta, features may change, rate limits may be introduced, and uptime is not yet guaranteed at a production SLA.
Contact
Questions about these terms can go to the Company through the support page. The game content we display is licensed from the publishers listed on the Licenses page.